<?php
# Generated by the protocol buffer compiler.  DO NOT EDIT!
# source: google/cloud/gaming/v1/game_server_configs_service.proto

namespace GPBMetadata\Google\Cloud\Gaming\V1;

class GameServerConfigsService
{
    public static $is_initialized = false;

    public static function initOnce() {
        $pool = \Google\Protobuf\Internal\DescriptorPool::getGeneratedPool();

        if (static::$is_initialized == true) {
          return;
        }
        \GPBMetadata\Google\Api\Annotations::initOnce();
        \GPBMetadata\Google\Api\Client::initOnce();
        \GPBMetadata\Google\Cloud\Gaming\V1\GameServerConfigs::initOnce();
        \GPBMetadata\Google\Longrunning\Operations::initOnce();
        $pool->internalAddGeneratedFile(
            '
¼

8google/cloud/gaming/v1/game_server_configs_service.protogoogle.cloud.gaming.v1google/api/client.proto0google/cloud/gaming/v1/game_server_configs.proto#google/longrunning/operations.proto2›
GameServerConfigsServiceÚ
ListGameServerConfigs4.google.cloud.gaming.v1.ListGameServerConfigsRequest5.google.cloud.gaming.v1.ListGameServerConfigsResponse"T‚Óä“EC/v1/{parent=projects/*/locations/*/gameServerDeployments/*}/configsÚAparentÇ
GetGameServerConfig2.google.cloud.gaming.v1.GetGameServerConfigRequest(.google.cloud.gaming.v1.GameServerConfig"R‚Óä“EC/v1/{name=projects/*/locations/*/gameServerDeployments/*/configs/*}ÚAname”
CreateGameServerConfig5.google.cloud.gaming.v1.CreateGameServerConfigRequest.google.longrunning.Operation"£‚Óä“Y"C/v1/{parent=projects/*/locations/*/gameServerDeployments/*}/configs:game_server_configÚAparent,game_server_configÊA%
GameServerConfigOperationMetadataï
DeleteGameServerConfig5.google.cloud.gaming.v1.DeleteGameServerConfigRequest.google.longrunning.Operation"‚Óä“E*C/v1/{name=projects/*/locations/*/gameServerDeployments/*/configs/*}ÚAnameÊA*
google.protobuf.EmptyOperationMetadataOÊAgameservices.googleapis.comÒA.https://www.googleapis.com/auth/cloud-platformBR
com.google.cloud.gaming.v1PZ2cloud.google.com/go/gaming/apiv1/gamingpb;gamingpbbproto3'
        , true);

        static::$is_initialized = true;
    }
}

